The Button object creates a button, which can be used to trigger events.
Name
Choose a name for your object.
Settings
Click Configure... to change the settings for this object.
Repeat rate
Sets the number of times per second the Button clicked out-port should
send out a pulse when the button is pressed and hold.
Advanced Mode
Switch to a mode with user-defined button graphics and advanced text labels.
Label
Sets the text in the label of the button.
One extra in-port is added:
Up
Sets the graphics for the button when in up position, i.e. when not pressed.
Down
Sets the graphics for the button when in down position, i.e. when pressed.
Over
Sets the graphics for the button when the mouse cursor is located over the button.
Disabled
Sets the graphics for the button when disabled. You can dynamically disable
and enable the button functionality using in-ports.
Enable
(checkbox) Choose whether to enable the Down, Over and Disabled graphics.
Change Graphics...
Loads new button graphics.
Change Label...
Opens the TextImage Editor, which adds a label to your button graphics.